Bachelor of Arts in Music Technology

The Bachelor of Arts in Music Technology is a synthesis of traditional musical training and application through new technologies. Students develop skills in areas including music composition and theory, recording, sound synthesis, sound design for film and theater, audio for film/video and multimedia, film scoring, notation and sequencing, orchestration, interdisciplinary collaboration, music business, and instrumental or vocal performance.  Working alongside faculty, Music Technology majors compose original music and collaborate on artistic works and projects with students from across campus. This combination of academic study, creative work, community involvement, and hands-on training produces well-rounded musicians and digital media artists. Potential career opportunities are diverse and include, but are not limited to audio, sound design, and music composition for film, television, theater, concert hall, multimedia art, computer games, and virtual environments; music technology sales and representation, live sound reinforcement, recording, private studio instruction, and further studies of composition or digital audio technology and related media. 

Students with limited musical experience may be required to complete MUSI 120IA Musicianship before beginning the Music Theory, Aural Perception, and Keyboard Skills sequence, as determined by placement examination, in consultation with the Coordinator of Music Technology and Music Faculty.

All students will be placed, by audition, at the appropriate level of Applied Music (instrumental or vocal performance study).  It is required that students audition with the appropriate applied instrumental or vocal faculty prior to, or at the latest, during their first semester of study in the Music Technology program.  Placement in MUSI 195 (Applied Music) will be at the sole determination of the applied studio professor. Students with limited experience on their principal instrument are responsible for obtaining preparatory instruction and basic music-reading skills to reach the MUSI 195 level.  For those students planning on studying guitar, basic preparatory skills may be obtained via MUSI 160, MUSI 161, and /or MUSI 260 (Beginning Guitar/Intermediate Guitar), as determined by placement evaluation with the Guitar Faculty.  Music Technology students wishing to study piano as their primary instrument may be accepted for applied study (MUSI 195) by the following methods:

  1. By earning an A- or A in MUSI 135 and MUSI 136
  2. By earning a grade of "C" or better in a minimum of two semesters of Advanced Keyboard Skills (MUSI 230MUSI 231MUSI 232, or MUSI 233)
  3. By audition and subsequent permission of the instructor

Music Technology students wishing to study piano as a secondary instrument may be admitted to MUSI 195 only by fulfilling requirements #2 and #3 of the above.

All Music Technology majors must enroll in Applied Music for a minimum of three semesters. Advancement to the next level will be by performance jury and with the approval of the applied music instructor. Successful completion of one semester at the MUSI 295 level or higher is required for graduation. All students must successfully complete a minimum of three semesters of large ensemble performance, as listed in the music major handbook.

Students are required to adhere to the current concert/lecture attendance policy as stated in the School of Music "Music Major Handbook."  Music Technology majors who have not completed or are not currently enrolled in MUST 115 Introduction to Digital Music are exempt from this requirement.

Music Technology majors must receive the grade of "C" or better in all music content courses (MUST/MUSI/MUSE), EELE 217CAA 490RCAA 290R and FILM 259. Further, a grade of "C-" or better is required in all courses that will be counted toward the 42 upper-division credits required in all degrees. Courses with a passing grade of D-, D, or D+ may only be counted toward the overall 120 credit requirement.  

As with many degree programs at MSU, the Music Technology curriculum is sequential in nature, with upper-level courses building upon knowledge acquired in previous course work.  Completion of a course with a “C” or better is required to satisfy all music (MUST/MUSI/MUSE) prerequisites.  Any exceptions will be at the sole discretion of the School Director and the Coordinator of Music Technology.

The following Foundation Courses may be taken a maximum of two times in order to meet the “C” or better requirement of the B.A. in Music Technology. 

Undergraduate Music Technology majors are required to be enrolled for a minimum of six credits each semester, and to make consistent progress toward the degree requirements each semester until graduation. Any exceptions will be at the sole discretion of the School Director and the Coordinator of Music Technology. (For example, post-baccalaureate students pursuing a second bachelor’s degree in Music Technology may be exempt from the six hour requirement.)

Music Technology is a broad field encompassing a wide variety of topics, and Music Technology programs at different institutions vary significantly in emphasis and curriculum order. Therefore, transfer credits for Music Technology courses (MUST 115, MUST 220, MUST 125, MUST 341, MUST 380, MUST 382, MUST 384, and Music Technology electives) will not generally be awarded. The Coordinator of Music Technology and the Music School Director reserve the right to award transfer credits in exceptional circumstances, at their sole discretion.  Annual program fees are assessed to all Music Technology majors. Program fees support emergent equipment needs and maintenance of the computer lab and individual studios. These fees enable Music Technology students to accomplish their work efficiently and to gain necessary experience with current hardware and software.

Freshman YearCredits
MUSI 140 - Aural Perception I1
MUSI 141 - Aural Perception II1
MUSI 105 - Music Theory I3
MUSI 106 - Music Theory II3
MUSI 135 - Keyboard Skills I1
MUSI 136 - Keyboard Skills II1
MUSI 195 - Applied Music I*
or MUSI 160 - Beginning Guitar
1
MUSI 195 - Applied Music I*
or MUSI 161 - Intermediate Guitar II
1
MUST 115 - Introduction to Digital Music3
MUST 125 - MIDI and Electro-Acoustic Comp3
University Core and Electives12
Year Total: 30
Sophomore YearCredits
MUSI 295 - Applied Music II*
or MUSI 260 - Intermediate Guitar
1
MUSI 195 - Applied Music I (If Not Previously Completed)*(1)
Ensemble1
MUST 220 - Recording I3
EELE 217 - The Science of Sound
or MUSI 485 - Acoustic Composition
2
FILM 259 - Multimedia Audio Prod3
University Core and Electives18
MUSI 301 - Music History I
or MUSI 302 - Music History II
3
Year Total: 31
Junior YearCredits
MUSI 195 - Applied Music I (If Not Previously Completed)*(1)
MUSI 295 - Applied Music II (If Not Previously Completed)*(1)
Ensemble1
MUSI 307IA - World Music3
MUST 384 - Film Scoring3
MUST 341 - Sound Design and Synthesis3
MUST 382 - Interdisciplinary Projects II
or CAA 490R/290R - Collaborative Rsch/Creative
3
EELE 217 - The Science of Sound
or MUSI 485 - Acoustic Composition
2
MUST 305 - Orchestration for New Media3
MUSI 303 - Music History of 20th Century3
University Core and Electives8
Year Total: 29
Senior YearCredits
MUST 498 - Internship (or Music Technology Elective)6
Computer Engineering, Electrical Engineering, Computer Science, Physics, or Business 3
Fine Arts, Social Sciences, or Humanities (non-Music)3
Upper Division Electives6
Electives6
MUST 499R - Senior Recital/Capstone Pjt3
MUST 380 - Interdisciplinary Proj I: Film3
Year Total: 30
Total Program Credits: 120
*

Guitar principals will be placed in the appropriate level of performance coursework (Beginning Guitar I, Beginning Guitar II, Intermediate Guitar, or Applied Lessons MUSI 195) by audition before, or at the latest, during the first semester of study.

A minimum of 120 credits is required for graduation; 42 of these credits must be in courses numbered 300 or above.
Of the available elective credits:

  • 17 total credits must be earned in Fine Arts, Social Sciences, Humanities, Computer Engineering, Electrical Engineering, Computer Science, Physics, or Business (non-music).
    • 11 of the total credits must be in Fine Arts, Social Sciences, Humanities, Computer Engineering, Electrical Engineering, Computer Science, Physics, or Business (non-music).
    • 3 of the total credits must be in Computer Engineering, Electrical Engineering, Computer Science, Physics, or Business (non-music).
    • 3 of the total credits must be in Fine Arts, Social Sciences, or Humanities (non-music).
  • 6 elective credits must be non-music.
  • The remaining 8 credits may be free electives (music or non-music).